Sinking Ship

In all of Blackwake's alpha game modes, players' main goal is to capture or sink the enemy's Ships.

Sinking an enemy ship is accomplished by putting Holes in it, by shooting it with a Cannon (creates 1 hole with every shot) or ramming it with your own ship (creates 3 holes). Holes gradually allow water into a ship, making it slower and heavier until it can no longer stay afloat. Once a Ship has completely filled with water, it will drop to the sea floor, forcing everyone who was on it to swim, and deducting tickets from its team.

In order to prevent your own ship from sinking, Hole damage must be repaired. Holes can be found by switching to the Repair Hammer (pressing 5 or using scroll wheel), which will highlight holes in bright red. Walking up to the hole and hitting it with the Hammer (hold down M1) will fix the Hole within five seconds. Holes currently being repaired are highlighted in green as of Alpha 4.

Players can also use the Pump to slow the rate at which the ship sinks by 20%; but this will not prevent the ship from actually sinking. However, Pumping can remove remaining water from the ship after holes have been repaired, rising it back up above the surface.

According to community testing, Holes will sink a Galleon in the following times:

Source: Reddit user Olakola

Player-held weapons and the smaller Swivel cannons on the front and side of a ship cannot sink a ship. As of Alpha 4, only cannon balls and ramming can cause damage to a ship.