Broken Nose

When a ship is moving at high speed, and its front collides with another ship, this high-speed impact will cause the Nose and Bowsprit of the ship to break off, rendering it totally immobile. It will also destroy the foresail at the front of the ship which is attached to the Nose.

The only way a ship with a Broken Nose can move again, apart from being nudged by another ship, is for players to repair the Nose using their Repair Hammer (press 5 to equip, click and hold M1 at the nose's location). This is a three-stage process which can be sped up if multiple players cooperate.

Once the Nose has been repaired, the ship will immediately begin to move again at the same speed as before it rammed, so if you don't want to keep moving forwards after the repair (for example- to avoid ramming an ally), get your captain to slow the ship down before the repair finishes.

Even after you repair the Nose, the foresail will still be broken due to the ram. This is easily repaired, however, and is an optional repair, as the ship can keep moving without it.

The Junk is the only exception to the Broken Nose process. Junk is incapable of ramming due to not having a Nose, and will not cause or receive damage when it hits an enemy ship.

Repair Tool Needed: Repair Hammer